Forum: Poser - OFFICIAL


Subject: P7 - PPro Inconsistency

cspear opened this issue on May 10, 2008 ยท 59 posts


cspear posted Mon, 12 May 2008 at 10:22 AM

I've spent around half an hour digging around in the Material Room and I can't see any reason for the inconsistency described in previous posts, nor any way to fix the problem.

My conclusion is that SmithMicro have made a simple, probably unintended change to something in the way shaders are calculated that has a drastic effect on renders.

In other words, they screwed this up, and for reasons I can't begin to fathom this wasn't picked up during testing.

I am desperately disappointed.


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

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