bagginsbill opened this issue on Apr 23, 2008 ยท 2832 posts
bagginsbill posted Mon, 12 May 2008 at 4:07 PM
Hey hey - been busy doing real work - sorry for no updates. Cool pictures - thanks all.
Vince - rules are not case sensitive.
RnRWoman - what zone is the edge of the eyelid - I probably don't have a rule for it. Which means VSS didn't replace the shader there.
Regarding the eyebrows turning gray - that's probably because of specular effects being applied to the "skin" - which happens to not be skin but hair! This is why texture sets really should have specular maps. If that was skin, it should be showing a highlight. But not hair.
I tried to connect the texture map to the specular if there is no specular map, but maybe I made a mistake.
What did VSS plug into the face shader Blinn node there?
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)