Conniekat8 opened this issue on Mar 07, 2008 ยท 912 posts
Conniekat8 posted Mon, 12 May 2008 at 6:33 PM
Things are moving along nicely!
The biggest pain in the butt was theway hexagon handles soft selections. It made it for very long time in morph making. Once I switched to 3D max, and it's, more sophisticated) way of handling soft selections, instead opf 9 hours per FBM, it went down to about three.
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
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