BastBlack opened this issue on Jul 21, 2007 · 82 posts
Byrdie posted Tue, 13 May 2008 at 12:14 AM
No, it's an M3 morph that I made in FaceShop Pro. Then tinkered with it further in Poser, blending it with a couple other ones I made. Vittorio -- original flavor, not the V4 one -- is supposed to take both Michael's and V3's morphs. I've used it before with other characters and it does this very well. However, it will not accept the Snape morph, keeps giving me the "wrong number of vertices" error every time I try loading it. I thought putting Michael's head on a Vicky or Vittorio body would solve the problem but this is the result.
And if that makes you scream -- or laugh -- or both -- you really, truly do not want to know what happened when I used the PhilC Shapeshifter script to do a body swap. The resulting hybrid looked okay and took both the V3 and M3 morphs, including my custom .obj. But when I dialed in the morph his neck stretched and I had to move his eyes up. Way up. He looked like a cross between a giraffe and Snape. :winces:
Then I made the mistake of moving him out of his zeroed position. Nothing fancy, just your basic M3 standing pose. What happened next is too terrible to contemplate. Let's just say he must have discovered the wizard world's version of the Elasticman formula.
I will not post renders for fear of giving you nightmares. Bad enough I had to see it. :shudder:
For the love of Merlin -- and Snape -- is there any way I can get an M3-V3 hybrid that does not look like a post-apocalyptic mutation?