Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
Diane (I'm the 'other' Diane) said it for me-yikes!. I noticed in the Bryce forum that you mentioned a 38 hr. render and I wondered why. The only reason that I could come up with are the trees but they don't look like volumetric material or the like. However, I'm guessing that's the reason-lots of 'pieces/parts'-trees, as I understand it, take lots of render time, altho' I used 3 in my ant pic and it wasn't too bad-maybe an hour. One other slight possibility might be the dress material, but I don't think so. What's your guess? That's a terribly long render time for an image with not a huge number of objects (or did you do it in fine art mode, etc.-things like that can add time, I'm sure). Fox, I'm thinking that shadow on her eye is from the fantasy hair-I bet there is a shadow from the hair on her right side and it looks like up at the top of the shadow in the hair line that that might have been a 'lock' that would have made a shadow from the sun angle (look at the tree shadows)-but now looks different after post processing. Nice image-I should have commented in Bryce forum, but I've been scrambling just to keep up with posts and do my own 'real work' which may soon overwhelm any attempt to do much in Poser/Bryce for a few months. Diane (the other)
Yup, 38 hrs. All because of the eyelashes. I decided to try my hand at using a trans map on the eyes. And the fact i'm stuck on a 166 with 32 megs of ram, that I think are faulty :( As for the shadow, yeah, the lock is still there, its hte angle of the camera that has it where it is. thanks for the kind words.
Gosh, a trans map for the eyelashes? I use them all the time and hadn't noticed any difference in render speed (you better not try Anton's peacock with its transmapped tail to which I added a second LOL) You may be right about faulty something or other, altho' I'm not sure how the difference between my 300 mhz and 128 RAM and yours would be-until a couple of years ago I was still working with one of my old 486's with 32 mg RAM, altho' not in 3D. Even 2D graphics were tedious, so you may be right. Don't we covet those with the 500 mhz, gaboodles of RAM and 20 Gigs of HD VBG?!? Diane
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