bagginsbill opened this issue on Apr 29, 2008 · 496 posts
wolf359 posted Wed, 14 May 2008 at 8:52 AM
Quote - > Quote - pardon my input , but to me the poser pro was meant to integrate Poser into a professional pipeline, and not to be a pro application itself. The 64 bit render seems an odd thing if you are pushing integration with max, maya etc which already have the render features.
This the exact reason why Im still running Poser6 + C4D /IPP
I just need the content from my runtimes accessable in C4D
all the rendering setup is done there.
from my perspective i have no need to ever actually buy another version of
the poser application itself.