gagnonrich opened this issue on May 12, 2008 · 15 posts
Miss Nancy posted Thu, 15 May 2008 at 8:29 PM
well, there you have it, rubi. they don't call it anti-aliasing anymore. they call it by various other terms now, depending on rendering app, e.g. "pixel samples" or "shading rate" in P7/PP, where
the CPU does progressively more calculations per screen pixel to make it look more accurate,
according to the optical properties of the posersurfaces and lighting.
anti-aliasing was just pixel-averaging IIRC.