Here's one with 30 rows of 10 which equals 300 high res balls. I don't like doing a lot of renders like this as my computer wants to bill me for the overtime it takes to render.;D
OK! I confess! It's really only 1 object. I took 10 balls and exported them as wavefront object then imported it thirty times exported them again as 1 object then imported that object textured the object and rendered. It still made my computer wish it was retired. :D