Forum: Vue


Subject: Jungle (Help!)

checkthegate opened this issue on May 18, 2008 · 40 posts


checkthegate posted Mon, 19 May 2008 at 8:03 PM

I have had a client asking if you could build an entire scene in Vue...light it...populate it ....and render it 360 degrees LOL....

the 23,000,000,000 polys was from the above image......it was however solid growth plants...

I am not a long time vue artist....so I just found out that solid growth plants are "special" and can only be run in Vue with counts that high...

on another note....

I bought "static" x-frog plants....one looks killer but thats all you can put into your scene...I did a test where I populated that same scene of 23,000,000,000 with static x-frog plants....

a preview render for solid growth took about 2 minutes..
a preview render for X-frog static....(I stopped it after it read 14 hours)

Render times and limits are huge problem in post today. Many post houses still use Renderman because it easily slice and dice displacement and push through scenes...

Maya has had a limitation Max poly count of 2 milllion polys......for a total scene...programs like Z-brush can model a head with 30 million polys in the "z-brush world"...and then transfer that info to a displacement map.......where you can work with it in Maya's limitations....

Its important to note Solid growth plants kind of work the same way.......(you gain the ability to break poly limitations in scenes)

does anyone know the max poly count or max instance  count that Vue has ever been able to handle?

Quote - Hi checkthegate

Firstly:  thank you very much, I'm glad you like my gallery.

Secondly:  Wow! at 23,000,000,000 polys I don't think the poly count could go much higher, that's some zero's.