DoomsdayRenderer opened this issue on May 20, 2008 · 11 posts
teewee posted Tue, 27 May 2008 at 10:51 PM
Quote - Rigging is tidiouse work and takes up a LOT of time.
But it all seems to go down the drain when I try to pose the figure. It always screws up the joints. They either invert or flatten. Does the new Bone Heat feature fix this?
i don't know for sure by what you mean. but as far as i've tried this new bone heat system i haven't use rigging at all. For the finger and pose i use pose edit mode and play around with the bones. At least that's all i can say for now. and i think it saves more time than rigging. that's my opinion.