estherau opened this issue on May 21, 2008 · 127 posts
kuroyume0161 posted Wed, 28 May 2008 at 9:58 PM
Quote - > Quote - > Quote - This problem is not just with PZ3 files but also with character,prop,hair,material collections - in fact any type of file saved from PP.
True as well.
Beg to differ: items stored in libraries SHOULD have relative references! Saving them with absolute references is an error, and items with absolute references are (rightfully) rejected by the marketplace testers here and at DAZ.
I beg to differ further - if someone uses references from different Runtimes and saves, say, the figure to the Figure library then what - eh? ;)
As originally noted, whether you save a PZ3 or anything to the library, the same exact rules apply.
Though I'll agree with you on commercial products requiring relative references.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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