bagginsbill opened this issue on Apr 23, 2008 ยท 2832 posts
bagginsbill posted Thu, 29 May 2008 at 4:39 PM
I'm in a room. The camera is facing the windows, and the exposure is balanced for the light levels of the scene outside. As a result, the indoor lighting is subdued. There are no strong speculars facing the camera, but the rim light is bringing out speculars as if light was reaching the figure from the window.
This is with PR2 shaders.
Because my original Indoor02 was too hot, I decreased it for this render.
The adjusted light intensities are Rim=30%, IBL=20%, Main=20%. I also moved the Rim light and Main light angles to match the photo a little better.
If you were to view this figure against a white background, it would look really wrong.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)