nyguy opened this issue on May 27, 2008 · 19 posts
kuroyume0161 posted Fri, 30 May 2008 at 2:51 PM
Hey Khai, I'm callin' you out! (just joking) :D
I have rarely (if ever) encountered this in Poser so it didn't register but it is mentioned in B L Render's book. Really, without the obj file to examine it could have been ngons, normals, degenerate polygons, double-sided polygons, need for welds/splits (which is a common problem resulting in odd shading results), and so on.
Hopefully that solves it! :)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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