bagginsbill opened this issue on Oct 25, 2007 · 273 posts
bagginsbill posted Sat, 31 May 2008 at 2:46 PM
Sure, but that's a lot of work. I'm just saying, for my standard outdoor setup, what should you do? Answer - react to the sky as dominant light source, after the sun of course.
You are talking about subtle differences here now that would not show up in a render as being obvious problems. We have bigger issues, like unreal armpits and such. We've moved well past the AO being the #1 issue preventing us from fooling someone into thinking a render is a photo.
One more image - this time using light-based AO. This avoids suppressing the "sun" light, but it has artifacts. If you don't see what I'm talking about - then you're good to go and you should use light-based AO. I see them and they bug me. If you see them, right a note to SM and tell them to fix this renderer. I'm really tired of the whole "ray bias" bullshit. It's a lame excuse. Other "free" renderers do not have this issue.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)