RobynsVeil opened this issue on May 30, 2008 · 267 posts
dphoadley posted Mon, 02 June 2008 at 2:15 AM
Dear renderdog2000;
Just a minor point, but if you could incluse such Max like features such as a gizmo, and the ability to lock onto an object after selection (pressing the spacebar inMax), and even to freeze them occassionally, it'd make character manipulation and posing so much easier.
Poser is inferior to Max in many ways, but in one specific thing it's superior -I find it a lot easier to push and pull a character's appendages into the pose that I want.
On the other hand, selecting a figures body, and trying to push it across an open space without moving scenery can be a pain. In max, I can simply lock onto an object, and no matter what else I may click on won't, it won't be selected until I first unlock the previous object.
Another thing, I'd suggest the max system of spinners for parameter selection rather than either dials or sliders.
All the best,
Yours truly,
David P. Hoadley