RobynsVeil opened this issue on May 30, 2008 · 267 posts
Conniekat8 posted Mon, 02 June 2008 at 3:26 PM
*But I have some notions rattling around in my head for a modeler that is built more or less from the ground up specifically with the intent of doing clothes for figures, one that is optimized and includes features and a UI with this purpose in mind.
*Couple thougts on that...
Something I like about programs, from DazStudio in small ways to Max to Autocad in a much more elaborate way, is that lot of things are inside one program, and that the interface is modular, saveable and higly customizeable to specific group of tasks in a workflow.
My first thoughts on it: for content creation there would be modules (Internally in the ap, or standalone, or on demand loading for:
Modeling geometry: Clothes, Props
Morphing figuresvand clothes - with a link to dynamic sims and conversion between characters.
UV Mapping
Texturing
Grouping and rigging
Poser and D|S file creation.
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