RobynsVeil opened this issue on May 30, 2008 · 267 posts
renderdog2000 posted Tue, 03 June 2008 at 3:21 AM
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There are even open source projects for rigging an animation out there. Just a matter of looking through there code, seeing what can be integrated, rewriting some things here and there and getting it all put together.
...just mind yer licenses. Mixing GPL/LGPL/somethingelse = bad karma.
:)
Not to worry, at the moment I plan to include only original code, I only intend to use a lot of the source I have from others as a roadmap of sorts. I can actually read through source code and figure out how it works much faster than I can a programming manual that goes through each portion of an API in a "step by step" fashion.
-Never fear, RenderDog is near! Oh wait, is that a chew toy? Yup. ok, nevermind.. go back to fearing...