RobynsVeil opened this issue on May 30, 2008 · 267 posts
RobynsVeil posted Tue, 03 June 2008 at 5:05 AM
Quote - I've got a lot of ideas on a content developers module, in fact I've got a few that are downright scary, but they will probably have to wait for a bit before I can start working on them. If and when I can overcome all the hurdles there I want it to be able to save, if at all possible, in either FAST format (the new app), Poser or DS format as well, so you can use it to develop content for any of the above. I might even include other formats provided I can get the exporting routines down.
But I have some notions rattling around in my head for a modeler that is built more or less from the ground up specifically with the intent of doing clothes for figures, one that is optimized and includes features and a UI with this purpose in mind.
I'd like to do another, general purpose modeling module as well at some point, but to start with I want one that more or less specializes in clothing and does most of the heavy lifting for you, leaving the artist free to concentrate on design without worrying so much about things like rigging. I'm going to have to do a bit of reading and brush up on some math skills I haven't used in a while,but I think it's possible.
You have no idea how exciting this all is. To think: a modeler that you can create content in, prep it for whatever figure you want, in whatever format you'd like... and possibly even do Sub-D? Too awesome!
Go for it, Renderdog... you can count on an enthusiastic support team - well, I'm in that, anyway... BTW, I also speak French and German, so if you need a document interpreting...
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]