Forum: Poser - OFFICIAL


Subject: How to create waving dynamic hair??

Jestertjuuh opened this issue on May 28, 2008 ยท 18 posts


Jestertjuuh posted Tue, 03 June 2008 at 5:30 AM

I totaly agree with you.

I was considering to use more than one windforce, and I want to try that later on.
Just curious to see what the efect is.
Windforce probably works great on cloth, but not on long hair.

I also noticed, for best result I dialed up the verts per hair to 100. (maximum)
This gives a more natural posing hair.
I only used this on the long hair to keep animation/render times as low as posible.

For those who are interested in my workflow.

First I load, dress and pose my character the way I want her in the end.
Next I add frames to the animation, up to 70.
Than I move the model a litle forward till frame 70 and move her up and down quiet a few times.
The up and down down can be dramaticly as long as she is on the floor in the end frame.
For this you can use the Graph option, this works better to control the movement.
Than I run the simulation.
I pick the frame which I want to use and than start to build my scene around it.
I noticed, if you pick a frame you like but the model is to high or low, you can savely use the Y dial to get her on the floor.
This have no influance on the posed hair.
Light it and than render the whole chebang.

Although a litle frustrating in the begining, and with a lot of experimenting.
It gives a more realistic end result than prop hair, to my idea.

I am not a complete idiot, some parts are missing :)

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