Forum: Poser - OFFICIAL


Subject: Why is displacement breaking this model?

muralist opened this issue on Jun 03, 2008 ยท 38 posts


bagginsbill posted Wed, 04 June 2008 at 6:58 AM

Quote - "This is true for un-welded polygons - not true if they're welded."

Bagginsbill, I tend to disagree. Any object with a displacement map that is incorrectly applied will split along the edges, whether it is welded or not. The attached example picture is a welded box, yet because the displacement has not been corrected by a math node, it still splits.

Nope - that's crease angle at work as I just cross posted!

When you tell it the wrong crease angle, the edge becomes unwelded.


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