Forum: Poser - OFFICIAL


Subject: Why is displacement breaking this model?

muralist opened this issue on Jun 03, 2008 ยท 38 posts


bagginsbill posted Wed, 04 June 2008 at 8:43 AM

You're right - its better to make the map produce no displacement, if what is desired is no displacement. If you have no intention of displacing a polygon, it doesn't matter if its welded or not.

On the other hand, if you do want to displace a cylinder, to make a rib or whatever, you have to have all the polygons welded.

We still have no idea if that is the issue with this locomotive.


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