Anthony Appleyard opened this issue on Jun 05, 2008 · 8 posts
mrsparky posted Thu, 05 June 2008 at 4:22 PM
Attached Link: http://www.sparkyworld.org/images/gallery/fx_l_apache.jpg
Helgard has a free python script at VP, Phil C has a commerical one at his site, both allow you to explode a mesh in various ways.Powerage has a range of exploding buildings.
Or you could try using Foresters water splahses and using them as "particles" of dirt.
All of these do miss one thing though - the dust cloud or the middle explosion bit - for that you need to postwork it. I find Particle Illusion for that as shown in the image (given in the link above) is the best way.