Forum: Poser - OFFICIAL


Subject: Poser's demise.. are we working towards ...?...

RobynsVeil opened this issue on May 30, 2008 ยท 267 posts


Dale B posted Fri, 06 June 2008 at 7:12 PM

What I'm considering here, Peng, is if FaST works as RD is intending, then Poser content moved into FaST would most likely adopt an internal runtime structure that would be optimized for FaST. If that were the case, then dynamics would be the province of the FaST modules, not Poser's. If E-on and SM can get the SDK issues between Poser and Vue hammered out once and for all, great. As it stands now, I'm leaning more and more towards untextured or minimally textured Poser exports with same being done with SkinVue. What I'm -hoping- is that the FaST project provides more modern dynamics and strand based hair for animating, and an animation suite that includes some of the goodies we've been asking for for years. If it can do that and export it in a poser-readable format (or a format close enough to Poser's that those external proggies can read it), I'd likely retire Poser as my figure animation app (or if Modo gets better animation controls, hair and cloth, and the beta Poser import app that Opera mentioned works as hoped, then it would be Modo....with lots of nudges to get it talking to Vue Infinite as well). There isn't a whole hell of a lot left to do regarding Poser and single pose figures (except better lighting). Animation is the growth area, the one that needs the most attention. Oh, and you forgot the lonely bone off to the side that sends the import app into apoplexy in the dirty little secrets list.... :P