Forum: Poser - OFFICIAL


Subject: Will HIGH-END programs and Daz figures ever be made?

3DNeo opened this issue on Jun 06, 2008 · 557 posts


patorak posted Sat, 07 June 2008 at 2:54 PM

*..the main reason to get it out there was to generate revenue in order to pay for the rewrite for poser 8 AFAIK * Awesome news!

*patorak: You're a Sub-D modeler yes?  How does that work exactly from the poly end? Do you edge loop at very low resolution in such a way that the end result when its devided is a fully functional mesh that can use morphs? I have the Sub-D dragon and I noticed that when you devide the mesh it comes out pretty smooth, and I was wondering if that is started from the very beginning at very low rez?

Yep.  Here's the start.  The frame is constructed of 8 sided cylinders placed where the joints will be.  The cylinders for the chest and waist are 16 sided.  Breasts are 12 sided spheres.  I start my heavy and thin full body morphs at this stage.  Once the frame is filled in I go into Sub-D mode and begin edgelooping around the joints.