3DNeo opened this issue on Jun 06, 2008 · 557 posts
Diogenes posted Sat, 07 June 2008 at 5:30 PM
"Yep. Here's the start. The frame is constructed of 8 sided cylinders placed where the joints will be. The cylinders for the chest and waist are 16 sided. Breasts are 12 sided spheres. I start my heavy and thin full body morphs at this stage. Once the frame is filled in I go into Sub-D mode and begin edgelooping around the joints."
Man! that's what I should have done it would have made the edge looping so much easier than putting it in later. That's a pretty cool way of doing the original mesh. I did it by making stovepipe like things and extruding ect. for the legs and arms and a shirt for the torso, and then worked from there. But I can see from the way you start this it's going to devide alot better and you've got your basic body parts already sectioned off. IGot to try this.