3DNeo opened this issue on Jun 06, 2008 · 557 posts
Penguinisto posted Sat, 07 June 2008 at 11:39 PM
Quote - 2. Make the HIGH-END versions of Daz figures at least 3-4X the number of vertices and polygons as the current V4 with full realistic features including genitals advanced rigging for human replication, etc. Remember, the Poser software will take advantage of all memory available so having 10-30GB of RAM for these figures is not an issue.
Yeow... you do realize that 4x~100k is one hell of a burden to anything that isn't a PowerMac, right?
Even the high-end apps are moving to Sub-D and other measures to minimize the vert burden, so why on Earth would you want a generic humanoid figure with half a million polys?
(heh - you could model skin pores at that level... and nose-hairs. and have one hell of an ass-crack out of the deal. :) )
/P