Forum: Poser - OFFICIAL


Subject: Will HIGH-END programs and Daz figures ever be made?

3DNeo opened this issue on Jun 06, 2008 · 557 posts


Diogenes posted Sun, 08 June 2008 at 2:16 PM

Quote - > Quote - Hope this isn't OT.  What about for morphsdon't you need the extra poly's?  svdl: that makes sense different figures for different purposes.  I have been working on a figure that has high rez face-neck, high rez hands-forearms, but low rez everything else. This would work well for clothed figures and I cannot think of a reason to have a poly heavy body with a clothed figure. And with a high rez face you still can have all the facial and expression morphs.  Thoughts?

I'm very interested!

dyret: here's what I had come up with. but after seeing the example patorak gave, I think I could do alot better and cut alot more poly's out of the body than I have here.

http://www.renderosity.com/mod/forumpro/media/folder_9/file_407073.jpg

I aggre with the idea of giving poser continued support. sure you can do many more things with max or the others, but then they are very hard to learn and have a blistering price tag. I like poser just because it's fun, I enjoy playing with it. Max is more like work, enormous amounts of information to learn in order to use it.


A HOMELAND FOR POSER FINALLY