Forum: Blender


Subject: Bevel? EdgeSplit? MakeSharp? Which?

RobynsVeil opened this issue on Jun 04, 2008 · 26 posts


RobynsVeil posted Sun, 08 June 2008 at 7:44 PM

Quote - There's probably people over in the Poser forum who could give better advice, but I wouldn't mind going over it--I made some pants for Aiko once, but it's been a while and I think I did it the hard way (no obj2cr2 for me...)

I kinda focused on the Blender side of the process and left the actual Poser importing for PhilC to explain - no point in re-inventing the wheel. The tutorial is hosted by R'osity, and has a tag "pending approval" on it. I tried not to make the thing sound too much like a plug for Obj2Cr2, but it's hard not to be enthusiastic.

Mind you, I've had a few issues with how shoulders deform when the arm comes down - this is after I've conformed and magnetized the article to the model (in this case Vicky 4) so my enthusiasm for Obj2Cr2 is not unequivocal. Indeed, the issue didn't resolve until I ran the cr2 through Wardrobe Wizard 2, with "re-group all" ticked. Phil himself says there's no single solution to creating optimal conforming clothing: joint parameters may still need to be addressed.

I did try to create a morph target for an arm-down shoulder in Blender... one of the problems I encountered was in using proportional edit when trying to manipulate mesh folded on itself. The mesh deforms nicely, but the proportional edit also affects the adjacent mesh against which I'm trying to fold. I guess it's because the "force field" of proportional edit is spherical, not circular: wish there were a few more options there.
Maybe for Blender 3.00?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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