Forum: Poser - OFFICIAL


Subject: VSS Skin Test - Opinions

bagginsbill opened this issue on Apr 23, 2008 · 2832 posts


bagginsbill posted Sun, 08 June 2008 at 8:22 PM

Quote -
Hi I have some feedback, and questions.

  1. For the eye materials on Daz Gen3 figures, and eyebrow/brow/lashes I changed after running the python to my own preferences instead of VSS.  Can I "teach" VSS my settings  on those materials, or disable VSS from over-ridding my settings?

If you want a specific shader in a VSS template you copy it to the template, or build it in the template. But you have to teach it which images are for what purpose. This happens via naming the nicely. The easiest way is to load the shader into the template, then go into Designer buttons and use one of them - Auto Rename Images. If your images are hooked up in a sensible way, they'll be detected and named correctly. If not, we have to do surgery.

Once you have the material in the template it will get copied according to the rules in the "Shader Rules" material zone.

If you are just making changes to my shaders, you should do the changes in template, not in the resulting figure zones. When you have modified the template to your liking you can:

  1. Save the entire VSS prop as a new prop, for later reuse.
  2. Save the VSS prop materials as a material collection, for later reuse.
  3. Save any individual material as a material file, for later reuse.

To prevent VSS from overwriting, change the "Shader Rules". Disconnect the rule that is modifying the target zone and this will cause it to leave it alone. When I say disconnect, I mean it should not lead to a Copy node.


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