bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
bagginsbill posted Sun, 08 June 2008 at 8:35 PM
Quote - 4) I plan to take the pale character and drop him into Film Noir type lighting situations. Other VSS users have found that VSS prefers brights light and doesn't performs as well under dramatic lighting. I haven't tried it yet, but I will. So my question is, if this true, will there a future version of VSS for low-lighting situations and dramatic lighting?
I agree that the PR1 Skin shader was designed (by accident) to need bright lights.
I don't agree that PR2 fails to work in low light. I have no intention of making a low-lighting shader, per se. What should it do differently? Be brighter?
You already have that - adjust the gamma correction.
Remember, I have no intention of producing 8,000 skin shaders. There are key parameters here - for noobs they'll leave them alone and feel they did better, but they'll only have one skin shader. For more sophisticated users, adjusting the parameters is a MUST, and will effectively give you an infinite number of skin shaders.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)