3DNeo opened this issue on Jun 06, 2008 · 557 posts
fls13 posted Sun, 08 June 2008 at 8:38 PM
Quote - 2. Make the HIGH-END versions of Daz figures at least 3-4X the number of vertices and polygons as the current V4 with full realistic features including genitals advanced rigging for human replication, etc. Remember, the Poser software will take advantage of all memory available so having 10-30GB of RAM for these figures is not an issue.
Increasing the number of vertices, or pixels in the texture maps, isn't what makes a human 3D mesh look real. That's a fallacy that has really taken root in the Poser community and it just isn't so.