3DNeo opened this issue on Jun 06, 2008 · 557 posts
patorak posted Sun, 08 June 2008 at 9:21 PM
*Increasing the number of vertices, or pixels in the texture maps, isn't what makes a human 3D mesh look real. That's a fallacy that has really taken root in the Poser community and it just isn't so
You are so right! And there are figures coming that will shatter this myth!