Forum: Poser - OFFICIAL


Subject: Will HIGH-END programs and Daz figures ever be made?

3DNeo opened this issue on Jun 06, 2008 · 557 posts


patorak posted Mon, 09 June 2008 at 12:56 PM

Yep!  it's called endomorph mapping.  Jim Burton had a real good tut about it over at Poser Pros.  Here's the jist.  In Max create two morphs and call one default and one bend mapping.  For the default pose,  leave your figure in the crucifix pose.  For the bend mapping bend each appendage 45 degrees.  Apply bend mapping morph and create a new UV map or apply bend mapping morph and relax your current map.  Apply default pose morph and delete bend mapping morph.