RobynsVeil opened this issue on May 30, 2008 · 267 posts
Penguinisto posted Tue, 10 June 2008 at 12:34 PM
Quote -
Lol - true enough. Right now I'm concentrating on setting up the development environment. Did something today that would have the Linux community storming my house with torches and pitch forks if they knew where I lived, I setup a copy of Linux running as a virtual machine under Windows XP 64.Yes, I know. blasphemy of the highest order, but my development machine at home also doubles as our primary desktop as well, so setting up a full blown copy of Linux probably wouldn't go over to well with the wife :)
Ain't no sin to do it... best tools for the job under the conditions you're limited to...
Quote - So I'm running a Linux distro under Sun's Virtualbox, must admit so far I'm pretty impressed with virtualbox, seems to run pretty stable and all in all offers pretty much all the bells and whistles VMware does without the hefty price tag.
Nice... I've been using VMWare, Xen, and VirtualPC (on a Mac) for eons now. May have to give it a whirl... what license does Sun put that under?
Quote - But I've gotten most of the development environment setup now and the libraries installed, so next step will be mocking up a basic interface and seeing about getting an api built to read Poser format files. My least favorite part of any job, trying to write code to deal with file formats that somebody else came up with and never fully documented :)
Actually, this very forum (via the search features) would be a very good place to do some research on the matter. Also google-up Rob Wisenant's home page concerning ERC and other bits and bobs that will likely help you a lot about getting some insight into the Poser file formats. Some other folks to grep for would be Nerd3D, Dodger (and his site at xfx3d.net, I think), and a few others that will come to me once my brain gets out of first gear this morning. I don't think DAZ would have too many objections to helping you grok some of it as well.
Quote - Oh well, once that's out of the way it should be fairly smooth sailing, OGRE already has a lot of the capabilities I need built in, and from what I've been reading ODE will make up a good portion of what OGRE doesn't cover. Don't get me wrong, still going to be a long haul to alpha, but so far so good
Is OGRE that good for non-game rendering? Heh - I'll have to get off my butt and go take a peek at it. :)
/P