3DNeo opened this issue on Jun 06, 2008 · 557 posts
Diogenes posted Wed, 11 June 2008 at 1:57 AM
Quote -
"Is that the figure you are working on now or another artist? I would like to know more about her and what the details are on her design. One key thing is to get Wardrobe Wizard support for the new figure then all the V4 or other cloths you spent a ton on already will fit her. I do a lot of fantasy renders and would love to use all the cloths I have or converted on a new figure. Once the new figure comes out, I'm sure PhilC would be happy to support it as he has been great at adding support for just about every figure out there now I know of. This would help kick-start any new figure too" > Quote -Yes that's the female figure I am working on now, I have several different versions of her. She basically has the same mesh as the male except added poly's in the breast and nether regions. The rig for V4 that I made, is just a resized version of the rig I use for my female. It's also the same rig in the male model, the rig seems to work well for almost any human figure you just have to set up the groups right and adjust it to fit the figure. I use body handles in certain areas too, like the hips buttock and pectoral areas, because unlike morphs you can adjust them to a wide variety of variations in the bend of the body part. I.E., say in one instance the leg is bent straight forward and you want to pull the hip and buttock slightly out and up, and in another instance the leg is bent straight up and out to the side you still want to adjust the hip and buttock but differently. Well usually that would take quite a number of fixit morphs to do each leg position, but with a properly set up body handle you only need one for the hip and one for the buttock, and they also handle the leg going backwards. totally adjustable and very easy to use all you have to do is grab them and move them around untill the hip and buttock look right. I am still going to use some fixit morphs where necessary but I should not need many.