Forum: Poser - OFFICIAL


Subject: Heck!

praxis22 opened this issue on Jun 20, 2001 ยท 11 posts


Questor posted Wed, 20 June 2001 at 12:41 PM

Also, don't forget that many production houses aren't looking for models with the weight and detail of things like Vickie - far too large and heavy to use multiple instances of as padding for crowd scenes and a lot of other work. In point for architectural renderings many houses will use photographs of real people over the render to give scale and realism to an image. On top of this, normally to save time a stock figure will be used for modelling purposes, so again there is no great need for detail as that can be added by in-house modellers or in post or by textures. Then there's the other side of the coin. One that has started many arguments over software costs. When you buy professional software (ie Max etc) you expect, nay, dare I say "want" to pay professional rates for things you add to it. Hence why so many of the add ons for the so-called Professional programs cost "professional" prices - usually in the hundreds of dollars bracket if not up into thousands for some software. Why? Well, I can only put it in the context of Hollywood. The more money you throw at something - the better it must be, yes? OK, that's bullshit, but it certainly seems to be the yardstick that is used by so many production houses and "professional" artists. Quality does not always equate to price in the strange twisted world of professional 3D. At least that's how this particular person interprets some of the nonsense prices he's seen around.