3DNeo opened this issue on Jun 06, 2008 · 557 posts
patorak posted Wed, 11 June 2008 at 5:06 PM
It does my heart good to see the brotherhood in fellowship and set about the craft.
I'm attempting to model male,female meshes 100% quads.*
*Just to prove how insane I am.
That's the Holy Grail of modeling!
*I'm still working on my first human-like figure. I've completed the textures and have begun creating the morphs. It’s taken many months so far. I’m still climbing the learning curve.
*
We all go through it each time we create a figure.
*Does anyone really stop learning?
I agree. An artist spends a lifetime learning.
*Say how would you go about making a bump map for something like the cloth in the skivies? I know it's probably not just an inverted photo. I should look it up myself I do have a tut around here somewhere. Oh almost forgott this guy as you see him is 22000 poly's but that goes up
*
Screen capture the blue value in RGB mode, then grayscale it.
*For those working on new figures, please be sure and keep everyone updated on them here and please don't let them die.
That's why all of us are posting our WIPs. Mutual support. See, if but one person does not succeed then as artists we all fail.
I hear ya there I started mine over a year ago! Started over several times though.
I may need to do that after learning how to optimize a mesh in this thread.
Give me a few minutes and I'll post my initial edgelooping.