Forum: Poser - OFFICIAL


Subject: Preventing shadows from casting on specific objects?

chris1972 opened this issue on Jun 14, 2008 ยท 6 posts


bagginsbill posted Sat, 14 June 2008 at 8:13 AM

The sky dome shader should not use any of the lighting nodes, or the built-in diffuse or specular.

If you have an image to attach to it, put it into Alternate_Diffuse - this channel is a straight pass-thru to the render, so whatever you plug in there is not modified by lighting or shadows.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)