Helgard opened this issue on Jun 13, 2008 ยท 57 posts
Helgard posted Sat, 14 June 2008 at 12:50 PM
Bagginsbill,
Like I said above, in the first post, this is a very simplified version of the shader. The original shader I made about two years ago, and it has about 60 nodes in it, but I stripped it down for this, because all I was looking for in this thread was a way of applying it to all the materials in a scene.
The original shader included functions like controlling the height, so that you could tell it at what height to start applying snow, such as in mountain scenes, and the original shader included all the light properties, like trancelucency, SSS, etc.
The thing I need is a way to add the shader to a scene, without wiping out all the existing textures in the scene, which this script does, but unfortunately it is only working on figures at the moment. Feel free to take this shader and ideas, and improve it, modify it, find better ways of making it work, etc.
I will make what I have so far available as a freebie, and when someone makes a better version, then that will be very cool. I just slapped this together out of a two year old shader because someone was looking for snow covered props in another thread, and I don't really have time now to spend time on this, I have my hands full with various other projects.
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