Forum: DAZ|Studio


Subject: Shiny renders

FreeeSpirits opened this issue on Jun 06, 2008 ยท 8 posts


Incognitas posted Sat, 14 June 2008 at 3:32 PM

You need to put them in the shaders folder.

Having said that you only really need the topcoat shader as you can choose a colour or texture for your primitive/figure through the surfaces tabs(under diffuse/colour) and then apply the top coat again making sure you have highlighted the figure/primitive in the panel above the shaders tabs as well as in the scene tab.

The topcoat is fantastic on floors in DS.Gives a floor that ballroom shine.