3DNeo opened this issue on Jun 06, 2008 · 557 posts
patorak posted Sun, 15 June 2008 at 1:24 AM
* I learned that Lightwave's obj. export doesn't save the uvs of a part that has a transparency map and uvs selected in the transparency channel. When I selected the uv map in the color texture channel, Lightwave figured out I wanted the eyebrow/eyelash uv map included for my export.
Thanks for the tip. I got a question. Do you use the same settings from lightwave's surface editor in poser?