Forum: Vue


Subject: Exploring new territory...what do ya think ?

Trepz opened this issue on Jun 13, 2008 · 19 posts


Flak posted Mon, 16 June 2008 at 5:26 AM

I think both bryce and vue convert imported models to tri's (polygons with 3 verts) so if you had a model made up  of 100 4 vert polys (quads), it will turn into a 200 polygon thing when imported into Vue/Bryce (as it divides each quad into two tri's).

I just did a quick test with a cube I made in LW to try this out.

cube - 6 quads (4 vert polys) reads as 6 polys in LW -> into Vue as a 12 polygon object
cube  - 6 quads in LW that I tripled so that each face is now made of two triangles instead of one square and now reads as 12 polys in LW    -> into Vue, also 12 polygons

Vue appears to have  tripled the quad-cube but did nothing to the tri-cube, so it looks like it triples the mesh on import.

I have no idea whats going on with C4d's internal  counting - very strange.

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