pauljs75 opened this issue on May 16, 2008 ยท 24 posts
pauljs75 posted Thu, 19 June 2008 at 1:20 AM
Anyhow, updated the hi-poly version and threw in a rudimentary add-on texture. There are now some .psd templates included from which I made the basic paint-job with. They have some vector masks which may help keep the painting tidier. Still, I think I'll have to tweak the texture map just a little bit more before it's fully satisfactory.
Also, the hi-poly maps should be a fairly close match alignment-wise with the low-poly ones. So it's not like you'd need to repaint two versions of textures for your own designs.
Next step is to add some instrumentation and such to the cockpits of the hi-poly version.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.