RobynsVeil opened this issue on May 30, 2008 · 267 posts
keihan posted Thu, 19 June 2008 at 1:49 PM
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FAST will have it's own content type as well, because FAST will support features that neither Poser nor Daz studio currently offer, such as multiple indepedent bone structures, which will require a new file format that neither Poser nor Daz studio would be able to read (at least not at the current time). However you will be able to integrate Poser and DS content seamlessly if I do my job right :)
Just curious what you mean by new file format. Will it be binary or script-like (like Poser). If it is script, Poser ignores anything in the file it doesn't understand. For example, I can produce my props in Poser 4, then do Poser 7 specific tweaks in the P7 material room... then simply move the P7 shaders to the P4 file .. now the file is compatible to both P4 and P7. P4 doesn't understand the shaders and, thus, ignores them.
Of course, it will depend on how large any script type file would be since we know that binary doesn't have to be interpreted and, therefore, is much faster. What I would have liked to seen in Poser is a compiler. That would be a content developers dream come true. You'd be able to still do all your edits by hand but compile the final file for actual use in Poser by the end user.