3DNeo opened this issue on Jun 06, 2008 · 557 posts
Diogenes posted Sat, 21 June 2008 at 4:30 AM
Quote - This is how I always looked at it.
DAS took one mesh and made V3,A3 and M3.
So you have a girl and a boy with the same mesh.
Now add a lot of morphs.so you have a girl / guy from skinny to healthy to model to body builder.
But none of them bent perfectly but better then the rest.
I would imagine they had to compromise on the rigs some to get one mesh to do all it does do.
You are right in that you cannot go outside of your falloff zones with the morphs, but you can scale a model then use morphs more sparingly, although you can only scale so far on some parts befor the falloff zones start overlapping. I really think that poser could let Daz go if they had better figures, because I do think Daz is going their own way. Personally I will stick with poser just because I like the app better. If they were to actually gather together all the little inovations and improvements that people like you and me come up with and go through them keep what works, they could put out some killer stuff.
But there are many things that they seem to have just ignored like body handles (one example)