toodlebug33 opened this issue on May 15, 2008 · 17 posts
satria posted Sat, 21 June 2008 at 8:13 AM
Sorry i dont have armaseda hair so i cant figure it out what make hair doesn
t show up .
No need to put bones on figures ( except you want different rig system ) because colada format had already bring it . If you`ve animate in Poser or DAZ it should loaded too .
BTW in 3dsmax you can fix or add animate with rotate or move those bones and maybe some modifier ..
maybe it looks very limited for you , but i think this easy ( and free ..? ) way to bring poser figures to 3ds max with entirely bone system and weightmap
If you want different rigging sytem or you not satisfied with poser type rig you can manually adjust . But remember its not simple and easy way .
Using biped had same issues too . I dont recommended change any bones thing unless you had good or excellent knowledge about rig system , skinning , IK or envelopes in 3dmax