Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
After reading the PDF, it strikes me as eminently sane and thoughtful.
In practice, the only way to create a point-by-point copy of a Toyota is under
a work-for-hire arrangement, where the copyright remains with Toyota.
If I tried to do such a mesh on my own, I'd fully expect Toyota to sue me;
and if I had made such a mesh under a work-for-hire agreement, I wouldn't
begin to think that the copyright was mine. It appears (from this text anyway)
that Meshwerks was trying to slide out of the agreement.
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So, does that mean that since M4 is being made from a scan of an actual male model, DAZ is going to have a tough time copyrighting the mesh?
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I dunno about it being a myth, I saw preview of it on Artzone couple months ago.
But, who knows, sometimes projects get abandoned before they are completed and released.
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Quote - So, does that mean that since M4 is being made from a scan of an actual male model, DAZ is going to have a tough time copyrighting the mesh?
If it's like any other DAZ humanoid mesh of recent make, it'll be a confluence of several human beings, which means that as a unique mesh, it's prolly fully copyrightable, like a collage would be. :)
/P
Quote - > Quote - So, does that mean that since M4 is being made from a scan of an actual male model, DAZ is going to have a tough time copyrighting the mesh?
If it's like any other DAZ humanoid mesh of recent make, it'll be a confluence of several human beings, which means that as a unique mesh, it's prolly fully copyrightable, like a collage would be. :)
Even if it was a scan of a single person, the amount of work required to make it a posable figure, and this would be true for a figure for any software package, would change it into a copyrighted mesh. The technology to scan something and turn that point cloud or scanline mesh into something that can be animated automatically doesn't exist yet. Use the basic scan as a mesh by itself for a static prop, sure, but not much else.
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Take it here, (original linky in that thread too) but something I think folks really need to know about, post-haste. Basically, the US 10th Circuit Court has ruled yesterday (or was it Thursday?) that some meshes (e.g. meshes of real-life objects) simply cannot be copyrighted.
Yes, you read that right, though it's only under certain conditions.
/P