3DNeo opened this issue on Jun 06, 2008 · 557 posts
patorak posted Tue, 24 June 2008 at 7:07 AM
Patorak :
Plain Jane's looking good.
I've never rigged in Poser before but from what I here it's going to be a nightmare.
But like the saying goes.
*What does not kill us,Makes us Stronger. ;)
Thanks. I'm refining the mesh and weight maps as I build my rig. So far, I've had to spin out quads in the abdomen area and blend the weight maps at 10 iterations. BTW I'm going to try and enter her in the Lightwave model, animate, and render contests.
*patorak: Looking good so far. I so wish Poser had weight maps. Spherical falloff zones are no fun at all. Apparently, some people manage to do great rigs in Poser, though, so it is possible. I just downloaded Apollo Maximus this morning to study his rigging and hopefully pick up some tricks.
Thanks. I wish Poser had weight maps too. It would make life sooo much easier. As for Apollo, I think Anton's rigging is the closest to a professional rig. I'm surprised that it didn't set a standard in Poserdom.
*Hmm... my next mesh? Maybe you're right: it's time I started thinking about my next mesh. That way, I can distract myself from the inevitable frustration while rigging Antonia.
*But what should it be? So far I've done:
If your putting together a demo reel, I'd suggests a vehicle and a landscape.