I just made one like that. I just used a texture map I created in Paint Shop Pro and the Alien Skin Eye Candy plug in. I will include a copy of it with this reply. I actually made 2 different texture maps, one a simple leather pattern, the other with bands in it. They are blue but you should be able to change it to any hue you wisg by adjusting the hue in PSP or PhotoShop. The shader is simple. Use a simple multi channel shader, use the texture map for the color channel. adjust the highlight and shininess to the desired effect. No Ttransparency or Translucency. Give it about a value of 4-10 for reflection. For the bump channel set it to Multiply under operators. For the first source, use the same texture map. For the second source, choose value 1-100 and set it between 10 and 20 depending on taste. Its simple and it works.