bagginsbill opened this issue on Jun 24, 2008 · 42 posts
bagginsbill posted Tue, 24 June 2008 at 6:59 PM
I forgot to say this anywhere - if you're using Poser Pro with built-in gamma correction, these might not work too well. The reason is I already built gamma correction into these shaders.
In each shader, there is a node labelled PM:Gamma. The value is 2.2. If you want to use Poser's gamma correction instead, change that value to a 1. Then it becomes linear.
Also forgot to say that you can change the colors. Open a shader in the mat room. Look in the upper left area. Most have a SimpleColor - change that or plug stuff into it and make it white. Others use patterns, and you'll find one or two EdgeBlend(s) with two colors in it, or sometimes a Clouds node with two colors. The default color is that carnation-red. Where you see that, you'll know that's what to change. Several of the shaders mix that red with white or black. You can change the white or black, too, in most cases.
I'm looking forward to some renders from you guys! Some of the shaders (the plain glass ones) should work great on any prop. Try the "ThinGlass" one for windows.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)